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Phylogeny, Ontogeny, and Epigenesis: Three Sources of Biological Inspiration for Softening Hardware.

, , , , , and . ICES, volume 1259 of Lecture Notes in Computer Science, page 35-54. Springer, (1996)

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Attackar: Attack of the Evolutionary Adversary., , and . CoRR, (2022)Software review: the HeuristicLab framework., and . Genet. Program. Evolvable Mach., 15 (2): 215-218 (2014)Evolving artificial neural networks with FINCH., and . GECCO (Companion), page 1719-1720. ACM, (2013)A System for Accessible Artificial Intelligence., , , , , , , and . CoRR, (2017)Evolution of an Efficient Search Algorithm for the Mate-In-N Problem in Chess., and . EuroGP, volume 4445 of Lecture Notes in Computer Science, page 78-89. Springer, (2007)Externally Controllable and Destructible Self-Replicating Loops., and . ECAL, volume 2159 of Lecture Notes in Computer Science, page 282-291. Springer, (2001)Evolving High-Quality Random Number Generators, , , and . Proceedings of the Genetic and Evolutionary Computation Conference, 1, page 804. Orlando, Florida, USA, Morgan Kaufmann, (13-17 July 1999)Discovering test statistics using genetic programming., , , and . GECCO (Companion), page 29-30. ACM, (2019)Evolution of a local boundary detector for natural images via genetic programming and texture cues., , and . GECCO, page 1887-1888. ACM, (2009)Evolutionary Games.. Encyclopedia of Machine Learning and Data Mining, Springer, (2017)