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Visualization technologies as a tool for science education (panel session)., , , , and . SIGGRAPH (Panels), page 1301-1316. ACM, (1990)Poverty island with video skies, 1997.. SIGGRAPH Electronic Art and Animation Catalog, page 86. ACM, (1998)The Quality of Stereo Disparity in the Polar Regions of a Stereo Panorama., , , , , and . SD&A, page 1-6. Society for Imaging Science and Technology, (2019)Surround-screen projection-based virtual reality: the design and implementation of the CAVE., , and . SIGGRAPH, page 135-142. ACM, (1993)Ray tracing deterministic 3-D fractals., , and . SIGGRAPH, page 289-296. ACM, (1989)Using video to create avators in virtual reality., , and . SIGGRAPH Visual Proceedings, page 128. ACM, (1997)On the north pole looking east, 1990.. SIGGRAPH Electronic Art and Animation Catalog, page 86. ACM, (1998)A genetic programming application in virtual reality, , , , and . Proceedings of the first IEEE Conference on Evolutionary Computation, 1, page 480--484. Orlando, Florida, USA, IEEE Press, (27-29 June 1994)Part of 1994 IEEE World Congress on Computational Intelligence, Orlando, Florida.Control structures for performance graphics., , and . ACM Symposium on Graphic Languages, page 79-84. ACM, (1976)Computer graphics as a way of life., , and . SIGGRAPH, page 4. ACM, (1974)