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Customizations and Expression Breakdowns in Ecosystems of Communication Apps., , and . PACMHCI, 3 (CSCW): 26:1-26:26 (2019)How do People Train a Machine?: Strategies and (Mis)Understandings., , , , and . Proc. ACM Hum. Comput. Interact., 5 (CSCW1): 162:1-162:26 (2021)ImageSense: An Intelligent Collaborative Ideation Tool to Support Diverse Human-Computer Partnerships., , , , , and . Proc. ACM Hum. Comput. Interact., 4 (CSCW): 045:1-045:27 (2020)Co-Designers Not Troublemakers: Enabling Player-Created Narratives in Persistent Game Worlds., , and . Proc. ACM Hum. Comput. Interact., 5 (CHI PLAY): 273:1-273:26 (2021)Is paper safer? The role of paper flight strips in air traffic control.. ACM Trans. Comput. Hum. Interact., 6 (4): 311-340 (1999)Perspectives: trialogue on design (of)., , and . Interactions, 8 (2): 109-117 (2001)The missing link: augmenting biology laboratory notebooks., , , , and . UIST, page 41-50. ACM, (2002)Video Mosaic: Laying Out Time in a Physical Space., and . ACM Multimedia, page 165-172. ACM Press, (1994)From individual to collaborative: the evolution of prism, a hybrid laboratory notebook., , and . CSCW, page 569-578. ACM, (2008)Une horloge communicante pour les séniors., and . IHM, page 295-298. ACM, (2007)