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Application-Specific Muscle Representations., and . Graphics Interface, page 107-116. (2002)Synchronized gesture and speech production for humanoid robots., , and . IROS, page 4617-4624. IEEE, (2010)Fast smoothing of manipulator trajectories using optimal bounded-acceleration shortcuts., and . ICRA, page 2493-2498. IEEE, (2010)The memory game: Creating a human-robot interactive scenario for ASIMO., , , , , , and . IROS, page 779-786. IEEE, (2008)An Examination of Whether People Prefer Agents Whose Gestures Mimic Their Own., , and . IVA, volume 8108 of Lecture Notes in Computer Science, page 229-238. Springer, (2013)Finite volume methods for the simulation of skeletal muscle., , , and . Symposium on Computer Animation, page 68-74. The Eurographics Association, (2003)Expanding task functionality in established humanoid robots., , , , and . Humanoids, page 136-142. IEEE, (2007)The Task Matrix: an Extensible Framework for Creating Versatile Humanoid Robots., and . ICRA, page 448-455. IEEE, (2006)Feature-based Displacement Mapping., , , , , and . Rendering Techniques, page 257-268. Springer, (2000)Panoramic attention for humanoid robots., and . Humanoids, page 215-222. IEEE, (2009)