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Multiagent Design for Dynamic Job-Shop Scheduling Using PASSI.

, , and . WEBIST (1), page 288-291. INSTICC Press, (2008)

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Ashy.alRescate(): A videogame for developing basic object oriented programming skills., , , , and . SCCC, page 1-7. IEEE, (2018)User eXperience Heuristics for National Park Websites., , , , , and . HCI (15), volume 12195 of Lecture Notes in Computer Science, page 193-204. Springer, (2020)Usability heuristics for touchscreen-based mobile devices: update., , , and . ChileCHI, page 24-29. ACM, (2013)User Experience Evaluations: Challenges for Newcomers., , , , and . HCI (18), volume 9186 of Lecture Notes in Computer Science, page 237-246. Springer, (2015)ROLE video game tool for teaching myths and legends to school basic students., , , , , and . SCCC, page 1-8. IEEE, (2018)Customer eXperience in Valparaíso Hostels: Analyzing Tourists' Opinions., , , , , and . HCI (15), volume 12195 of Lecture Notes in Computer Science, page 226-235. Springer, (2020)Usability Practice: The Appealing Way to HCI., , and . ACHI, page 265-270. IEEE Computer Society, (2008)Modeling the Interaction with MoLIC., , and . ITNG, page 1680. IEEE Computer Society, (2009)Experimental Evaluation of Usability Heuristics., , , , and . ITNG, page 119-126. IEEE Computer Society, (2013)Designing and Evaluating Interactive Television from a Usability Perspective., , , and . ACHI, page 381-385. IEEE, (2009)