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Math Learning Environment with Game-Like Elements: An Experimental Framework.

, and . Int. J. Game Based Learn., 2 (2): 90-110 (2012)

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A Novel Feature Generation Method for Sequence Classification - Mutated Subsequence Generation., , and . BIOINFORMATICS, page 68-79. SciTePress, (2014)Investigate Performance of Expected Maximization on the Knowledge Tracing Model., , and . Intelligent Tutoring Systems, volume 8474 of Lecture Notes in Computer Science, page 156-161. Springer, (2014)Wheel-Spinning: Students Who Fail to Master a Skill., and . AIED, volume 7926 of Lecture Notes in Computer Science, page 431-440. Springer, (2013)Directing Development Effort with Simulated Students.. Intelligent Tutoring Systems, volume 2363 of Lecture Notes in Computer Science, page 851-860. Springer, (2002)A Bayes Net Toolkit for Student Modeling in Intelligent Tutoring Systems., , , and . Intelligent Tutoring Systems, volume 4053 of Lecture Notes in Computer Science, page 104-113. Springer, (2006)Using a Learning Agent with a Student Model., and . Intelligent Tutoring Systems, volume 1452 of Lecture Notes in Computer Science, page 6-15. Springer, (1998)Mily's World: A Coordinate Geometry Learning Environment with Game-Like Properties., , and . Intelligent Tutoring Systems (2), volume 6095 of Lecture Notes in Computer Science, page 399-401. Springer, (2010)Analysis of a causal modeling approach: a case study with an educational intervention., and . EDM, page 313-314. www.educationaldatamining.org, (2010)Math Learning Environment with Game-Like Elements: An Experimental Framework., and . Int. J. Game Based Learn., 2 (2): 90-110 (2012)Modeling Multiple Distributions of Student Performances to Improve Predictive Accuracy., , and . UMAP, volume 7379 of Lecture Notes in Computer Science, page 102-113. Springer, (2012)