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Is Virtual Reality better than desktop-based cognitive training? A neurobehavioral evaluation of visual processing and transfer performance., , , и . ISMAR-Adjunct, стр. 308-314. IEEE, (2023)Predicting Adverse Childhood Experiences via Machine Learning Ensembles., , , , , , , , и . PETRA, стр. 773-779. ACM, (2023)Does longitudinal, anodal tDCS improve working memory? A behavioral investigation: tDCS and Working Memory., , , , , и . PETRA, стр. 780-786. ACM, (2023)Evaluating the efficacy of haptic feedback, 360° treadmill-integrated Virtual Reality framework and longitudinal training on decision-making performance in a complex search-and-shoot simulation., , , , , , и . CoRR, (2024)Indirect Visual Displays: Influence of Field-of-Views and Target-Distractor Base-Rates on Decision-Making in a Search-and-Shoot Task., , , , и . SMC, стр. 4326-4332. IEEE, (2018)Prediction of multitasking performance post-longitudinal tDCS via EEG-based functional connectivity and machine learning methods., , , , и . PETRA, ACM, (2024)Prediction of decision-making performance post-longitudinal tDCS administration via EEG features and machine learning., , , , , , , и . PETRA, стр. 760-765. ACM, (2023)Virtual-Reality Training Under Varying Degrees of Task Difficulty in a Complex Search-and-Shoot Scenario., , , и . IHCI, том 11886 из Lecture Notes in Computer Science, стр. 248-258. Springer, (2019)An Empirical Evaluation of Short-Term Memory Retention Using Different High-density EEG Based Brain Connectivity Measures., , , , , и . EUSIPCO, стр. 1387-1391. IEEE, (2018)Desktop and Virtual-Reality Training Under Varying Degrees of Task Difficulty in a Complex Search-and-Shoot Scenario., , и . HCI (46), том 12428 из Lecture Notes in Computer Science, стр. 421-439. Springer, (2020)