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NeRF-XL: Scaling NeRFs with Multiple GPUs., , , and . CoRR, (2024)PlenOctrees for Real-time Rendering of Neural Radiance Fields., , , , , and . ICCV, page 5732-5741. IEEE, (2021)Pose2Seg: Detection Free Human Instance Segmentation., , , , , , , , and . CVPR, page 889-898. Computer Vision Foundation / IEEE, (2019)Pose2Seg: Human Instance Segmentation Without Detection., , , , , , , and . CoRR, (2018)AI Choreographer: Music Conditioned 3D Dance Generation with AIST++., , , and . ICCV, page 13381-13392. IEEE, (2021)Nerfstudio: A Modular Framework for Neural Radiance Field Development., , , , , , , , , and 3 other author(s). SIGGRAPH (Conference Paper Track), page 72:1-72:12. ACM, (2023)Monocular Real-Time Volumetric Performance Capture., , , , , and . ECCV (23), volume 12368 of Lecture Notes in Computer Science, page 49-67. Springer, (2020)NerfAcc: Efficient Sampling Accelerates NeRFs., , , and . ICCV, page 18491-18500. IEEE, (2023)NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object Detection., , , , , , , , , and 1 other author(s). ICCV, page 23263-23273. IEEE, (2023)Practice of Game-Theoretical Methods and Panel Data Model in City Environmental Management., , , , , and . NCM, page 1432-1435. IEEE Computer Society, (2009)