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Inferring Skill from Tests of Programming Performance: Combining Time and Quality.

, , , , and . ESEM, page 305-314. IEEE Computer Society, (2011)

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An Investigation into Keystroke Latency Metrics as an Indicator of Programming Performance., , and . ACE, volume 42 of CRPIT, page 127-134. Australian Computer Society, (2005)Immersive Technologies in Retail: Practices of Augmented and Virtual Reality., and . CHIRA, page 281-290. SCITEPRESS, (2020)User Involvement in the Design of ML-Infused Systems., , , , , and . CHI Greece, page 11:1-11:5. ACM, (2021)Conducting Realistic Experiments in Software Engineering., , , , , , , and . ISESE, page 17-26. IEEE Computer Society, (2002)A Survey of Controlled Experiments in Software Engineering., , , , , , and . IEEE Trans. Software Eng., 31 (9): 733-753 (2005)A Survey of Controlled Experiments in Software Engineering, , , , , , and . 2004-4. SIMULA Research Laboratory, (2004)Interactive digital storytelling in the sarajevo survival tools virtual environment., , , and . SCCG, page 109-116. ACM, (2012)Challenges and Recommendations When Increasing the Realism of Controlled Software Engineering Experiments., , , , , , and . ESERNET, volume 2765 of Lecture Notes in Computer Science, page 24-38. Springer, (2003)Optimization-Based Training in ATM., , and . HCI (15), volume 9183 of Lecture Notes in Computer Science, page 757-766. Springer, (2015)Modelling User Behaviour and Experience - The R2D2 Networks Approach., and . HCI (9), volume 8012 of Lecture Notes in Computer Science, page 506-515. Springer, (2013)