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A Neurorobotic Experiment for Crossmodal Conflict Resolution.

, , , , , , and . CVPR Workshops, page 33-36. Computer Vision Foundation / IEEE, (2019)

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Abnormal reward and punishment sensitivity associated with Internet addicts, , , , , , and . Computers in Human Behavior, (October 2017)A Non-Invasive Continuous Blood Pressure Estimation Approach Based on Machine Learning., , , and . Sensors, 19 (11): 2585 (2019)Problematic Internet Users' Discounting Behaviors Reflect an Inability to Delay Gratification, Not Risk Taking., , , , , , and . Cyberpsychology Behav. Soc. Netw., 19 (3): 172-178 (2016)Ping-pong robotics with high-speed vision system., , , , and . ICARCV, page 106-111. IEEE, (2012)A Multivariate Model for Predicting the Progress of COVID-19 Using Clinical Data besides Chest CT Scan., , , , , , , , and . Sci. Program., (2021)Research of Education Game Based on Virtual Reality., and . PACIIA (2), page 921-924. IEEE Computer Society, (2008)978-0-7695-3490-9.Agglomeration Detection in Gas-Phase Ethylene Polymerization Based on Multi-scale Convolutional Neural Network., , and . ICONIP (4), volume 11304 of Lecture Notes in Computer Science, page 464-475. Springer, (2018)Experimental and Simulation Investigation in Fractal Dimension of Supersonic Combustion., , , and . ICYCS, page 2738-2742. IEEE Computer Society, (2008)Research of Virtual Experiment System Based on VRML.. ICETC, page 56-59. IEEE Computer Society, (2009)A Novel Convolutional Neural Network Model to Remove Muscle Artifacts from EEG., , , , and . ICASSP, page 1265-1269. IEEE, (2021)