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'Can you Set It Up On Your Own?' - Investigating Users' Ability To Participate in Remote-Based Virtual Reality Studies., , , and . MUM, page 121-127. ACM, (2022)Towards Universal Interaction for Extended Reality., and . ISMAR-Adjunct, page 205-207. IEEE, (2023)Towards an Optimal Viewpoint in Third-Person out-of-body Experiences., , , , , , and . MuC, page 459-462. De Gruyter Oldenbourg, (2015)Snake view: exploring thermal imaging as a vision extender in mountains., , and . UbiComp/ISWC Adjunct, page 1067-1071. ACM, (2017)VRHapticDrones: Providing Haptics in Virtual Reality through Quadcopters., , , , , , , , and . MUM, page 7-18. ACM, (2018)Navigating the Virtual Gaze: Social Anxiety's Role in VR Proxemics., , , , and . CHI, page 598:1-598:15. ACM, (2024)Exploring the Potential of Augmented Reality in Domestic Environments., , , and . MobileHCI, page 31:1-31:12. ACM, (2019)Survey of Interactive Displays through Mobile Projections., , , and . Int. J. Mob. Hum. Comput. Interact., 8 (4): 29-41 (2016)How Are Your Participants Feeling Today? Accounting For and Assessing Emotions in Virtual Reality., , , , and . MuC, page 37-48. ACM, (2023)Tangibility is Overrated: Comparing Learning Experiences of Physical Setups and their Virtual Equivalent in Augmented Reality., , , and . MUM, page 299-305. ACM, (2020)