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Quick Clusters: A GPU-Parallel Partitioning for Efficient Path Tracing of Unstructured Volumetric Grids., , , , and . IEEE Trans. Vis. Comput. Graph., 29 (1): 537-547 (2023)Attribute-Aware RBFs: Interactive Visualization of Time Series Particle Volumes Using RT Core Range Queries., , , , and . IEEE Trans. Vis. Comput. Graph., 30 (1): 1150-1160 (January 2024)Improving the Usability of Virtual Reality Neuron Tracing with Topological Elements., , , , , , , and . IEEE Trans. Vis. Comput. Graph., 27 (2): 744-754 (2021)Using Hardware Ray Transforms to Accelerate Ray/Primitive Intersections for Long, Thin Primitive Types., , , , , , and . Proc. ACM Comput. Graph. Interact. Tech., 3 (2): 17:1-17:16 (2020)AMM: Adaptive Multilinear Meshes., , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (6): 2350-2363 (2022)Ray Tracing Structured AMR Data Using ExaBricks., , , , , and . IEEE Trans. Vis. Comput. Graph., 27 (2): 625-634 (2021)Faster RTX-Accelerated Empty Space Skipping using Triangulated Active Region Boundary Geometry., , and . EGPGV@EuroVis, page 37-44. Eurographics Association, (2021)Point Containment Queries on Ray Tracing Cores for AMR Flow Visualization., , , , , , , and . CoRR, (2022)A Virtual Frame Buffer Abstraction for Parallel Rendering of Large Tiled Display Walls., , , , , , and . IEEE VIS (Short Papers), page 11-15. IEEE, (2020)Improving the Usability of Virtual Reality Neuron Tracing with Topological Elements., , , , , , , and . CoRR, (2020)