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Designing Ritual Artifacts for Technology-Mediated Relationship Transitions

, , , , and . Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, page 349–361. New York, NY, USA, Association for Computing Machinery, (2020)
DOI: 10.1145/3374920.3374937

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User experience - a research agenda, and . Behaviour & Information Technology, 25 (2): 91--97 (January 2006)AttrakDiff: Ein Fragebogen zur Messung wahrgenommener hedonischer und pragmatischer Qualität, , and . Mensch & Computer 2003: Interaktion in Bewegung, page 187-196. Stuttgart, B. G. Teubner, (2003)Editorial: Usability & Ästhetik., , , and . i-com, 7 (3): 25-29 (2008)Exploring the Future Experience of Automated "Valet Parking" - a User Enactment., , , and . AutomotiveUI, page 24-34. ACM, (2019)An Exploration of Prosocial Aspects of Communication Cues between Automated Vehicles and Pedestrians., , and . AutomotiveUI, page 205-211. ACM, (2020)Simulating Social Acceptability With Agent-based Modeling., and . CoRR, (2021)Experience Design: Technology for All the Right Reasons. Synthesis Lectures on Human-Centered Informatics Morgan & Claypool Publishers, (2010)AttrakDiff: Ein Fragebogen zur Messung wahrgenommener hedonischer und pragmatischer Qualität., , and . MuC, page 187-196. Teubner, (2003)Wohlbefinden und Design: Erfolgreiche Alltagspraktiken erheben und gestalterisch nutzen., , , and . MuC, Gesellschaft für Informatik e.V., (2018)On the retrospective assessment of users' experiences over time: memory or actuality?, , and . CHI Extended Abstracts, page 4075-4080. ACM, (2010)