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Young children and the use of video chat: implications for QoE research.

, , and . QoMEX, page 1-3. IEEE, (2019)

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Report on QoMEX 2019: QoE and User Experience in Times of Machine Learning, 5G and Immersive Technologies, , , and . ACM SIGMultimedia Records, (2019)The Role of Theoretical Models in Ecologically Valid Studies: the example of a video Quality of Experience model., , , , and . QoMEX, page 67-72. IEEE, (2023)Age-Inclusive Design of Video Streaming Services: Integrating Insights and Design Implications., and . UCAmI (1), volume 835 of Lecture Notes in Networks and Systems, page 51-56. Springer, (2023)Chamber QoE: a multi-instrumental approach to explore affective aspects in relation to quality of experience., , , , , and . Human Vision and Electronic Imaging, volume 9014 of SPIE Proceedings, page 90140U. SPIE, (2014)Exploring the Usefulness of Machine Learning in the Context of WebRTC Performance Estimation., , , , and . LCN, page 406-413. IEEE, (2019)Use- and QoE-related aspects of personal cloud applications: An exploratory survey., , and . QoMEX, page 36-37. IEEE, (2013)Influence of Gender and Viewing Frequency on Quality of Experience., , , and . QoMEX, page 1-4. IEEE, (2020)The Sustainable User Experiences Enabled Human-Centered Framework for Systems Design., and . ICSOFT (Selected Papers), volume 2104 of Communications in, page 76-99. Springer, (2023)Bring the human to the network: 5G and beyond., and . ICT, page 1-7. IEEE, (2021)Evaluating a recommendation application for online video content: an interdisciplinary study., , , , , , and . EuroITV, page 115-122. ACM, (2010)