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Tangibles for Health Workshop., , , , , и . CHI Extended Abstracts, стр. 3461-3468. ACM, (2016)Mummy, Why Do I Have Diabetes?: A Tangible Interface For Educating Children With Type-1 Diabetes., и . IDC, стр. 524-528. ACM, (2016)Shaping experiences in the hunt museum: a design case study., , , , , и . Conference on Designing Interactive Systems, стр. 205-214. ACM, (2004)Making Diabetes Education Interactive: Tangible Educational Toys for Children with Type-1 Diabetes., и . CHI, стр. 441. ACM, (2019)Supporting People with Acquired Brain Injury to Use a Reminding App; Narrow-deep vs. Broad-shallow User Interfaces., , , , и . ACM Trans. Access. Comput., 15 (1): 1:1-1:23 (2022)Tilt and go: exploring multimodal mobile maps in the field., , , , , и . J. Multimodal User Interfaces, 3 (3): 167-177 (2010)Requirements engineering for home care technology.. CHI, стр. 1439-1442. ACM, (2008)Designing home care reminder systems: Lessons learned through co-design with older users., , и . PervasiveHealth, стр. 49-56. IEEE, (2012)The Vision of Delivering Innovative E-Health Services at Scale: Implementers Views on Achieving 'Buy-In'., , , , и . ICHI, стр. 370. IEEE Computer Society, (2014)2nd Workshop on Designing with Older Adults: Towards a Complete Methodology., , , , , , , , , и 2 other автор(ы). MobileHCI Adjunct, стр. 908-911. ACM, (2015)