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Internet pajama., , and . Advances in Computer Entertainment Technology, page 102. ACM, (2006)Liquid interface: a malleable, transient, direct-touch interface., , , , , and . Advances in Computer Entertainment Technology, page 45-48. ACM, (2010)ClayStation: a mixed reality gaming platform supporting playful learning for children., and . Advances in Computer Entertainment Technology, page 69. ACM, (2011)Paruresis., , , , and . Creativity & Cognition, page 467-468. ACM, (2009)Let's have dinner together: evaluate the mediated co-dining experience., , and . ICMI, page 225-228. ACM, (2012)Virtual Reality and Mixed Reality for Virtual Learning Environments., , , , and . Edutainment, volume 3942 of Lecture Notes in Computer Science, page 6. Springer, (2006)Mixed Reality Systems for Learning: A Pilot Study Understanding User Perceptions and Acceptance., , , and . HCI (14), volume 4563 of Lecture Notes in Computer Science, page 728-737. Springer, (2007)Mixed Reality Entertainment and Art., , , and . Int. J. Virtual Real., 8 (2): 83-90 (2009)An Instrument for Remote Kissing and Engineering Measurement of Its Communication Effects Including Modified Turing Test.. IEEE Open J. Comput. Soc., (2020)An experimental study on the role of 3D sound in augmented reality environment., , , and . Interact. Comput., 16 (6): 1043-1068 (2004)