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Decentralized broadcast-based scheduling for dense multi-hop TSCH networks., and . MobiArch, page 19-24. ACM, (2016)Experiences from building an outdoor testbed for community wireless networks., , and . IM, page 898-901. IEEE, (2015)A Scalable Parallel Q-Learning Algorithm for Resource Constrained Decentralized Computing Environments., , and . MLHPC@SC, page 27-35. IEEE Computer Society, (2016)A virtual reality-based multiplayer game using fine-grained localization., , and . GIIS, page 1-6. IEEE, (2015)An Ontology-Driven Semantic Bus for Autonomic Communication Elements., , , and . MACE, volume 6473 of Lecture Notes in Computer Science, page 37-50. Springer, (2010)An SDN-based Framework for Slice Orchestration using In-Band Network Telemetry in IEEE 802.11., , , , , , and . NetSoft, page 344-346. IEEE, (2020)A Management Framework for Automating Network Experiments and User Behaviour Emulation on Large Scale Testbed Facilities., , , and . ServiceWave, volume 6481 of Lecture Notes in Computer Science, page 209-210. Springer, (2010)Towards Slot Bonding for Adaptive MCS in IEEE 802.15.4e TSCH Networks., , , and . ICC, page 1-7. IEEE, (2020)Accurate Sensor Traffic Estimation for Station Grouping in Highly Dense IEEE 802.11ah Networks., , , and . FAILSAFE@SenSys, page 1-9. ACM, (2017)On the merits of SVC-based HTTP Adaptive Streaming., , , , , , and . IM, page 419-426. IEEE, (2013)