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Augmented Reality at Zoo Exhibits: A Design Framework for Enhancing the Zoo Experience.

, , , , , and . CHI, page 84:1-84:18. ACM, (2024)

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Here and Now: Creating Improvisational Dance Movements with a Mixed Reality Mirror., , , , , and . CHI, page 183:1-183:16. ACM, (2023)Ubiquitous smart eyewear interactions using implicit sensing and unobtrusive information output., , , , , and . UbiComp/ISWC Adjunct, page 661-666. ACM, (2019)Faces of Focus: A Study on the Facial Cues of Attentional States., , , , , and . CHI, page 1-13. ACM, (2020)Blending On-Body and Mid-Air Interaction in Virtual Reality., , , , and . ISMAR, page 637-646. IEEE, (2022)Cognitive Aid: Task Assistance Based On Mental Workload Estimation., , , , , and . CHI Extended Abstracts, ACM, (2019)Volumetric Mixed Reality Telepresence for Real-time Cross Modality Collaboration., , , , , , and . CHI, page 101:1-101:14. ACM, (2023)Dance and Choreography in HCI: A Two-Decade Retrospective., , , , and . CHI, page 262:1-262:14. ACM, (2021)Movement Guidance using a Mixed Reality Mirror., , , , and . Conference on Designing Interactive Systems, page 821-834. ACM, (2022)"Hello, Fellow Villager!": Perceptions and Impact of Displaying Users' Locations on Weibo., , , , , and . INTERACT (3), volume 14144 of Lecture Notes in Computer Science, page 511-532. Springer, (2023)GazeGrip: improving mobile device accessibility with gaze & grip interaction., and . OZCHI, page 467-471. ACM, (2017)