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Game Development as Speculative Design: Teaching Data Science Ethics Using Decentralized Research Groups., , , , и . ASIST, том 59 из Proc. Assoc. Inf. Sci. Technol., стр. 630-632. Wiley, (2022)More Than Peer Production: Fanfiction Communities as Sites of Distributed Mentoring., , , , , , и . CSCW, стр. 259-272. ACM, (2017)A large-scale quantitative study of women in computer science at Stanford University., , и . SIGCSE, стр. 439-444. ACM, (2013)VR in the Classroom: From Immersion Experiences to Creating 360º Video., , и . DH, (2023)Thousands of Positive Reviews: Distributed Mentoring in Online Fan Communities., , , , , и . CSCW, стр. 689-702. ACM, (2016)Where No One Has Gone Before: A Meta-Dataset of the World's Largest Fanfiction Repository., , , и . CHI, стр. 6106-6110. ACM, (2017)Advancing diversity in human centered data science education through games., , , и . ASIST, том 57 из Proc. Assoc. Inf. Sci. Technol., Wiley, (2020)Mentorship Network Structure: How Relationships Emerge Online and What They Mean for Amateur Creators., , , , , и . CoRR, (2021)Beyond Databases: Librarians in a Project-Based Language Arts Curriculum.. ICLS, International Society of the Learning Sciences, (2014)Student-Focused Digital Projects in Short-Term Study Abroad Experiences., , и . DH, (2023)