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Expanding the porthole: leveraging large, high-resolution displays in exploratory visual analysis.

, , , and . CHI Extended Abstracts, page 2047-2052. ACM, (2014)

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Multi-application inter-tile synchronization on ultra-high-resolution display walls., , , , , and . MMSys, page 145-156. ACM, (2010)The NetSage Measurement Framework: Design, Development, and Discoveries., , , , , , , , , and 4 other author(s). INDIS@SC, page 45-56. IEEE, (2020)Tele-Immersive Collaboration Using High-Resolution Video in Tiled Displays Environment., , , and . AINA Workshops (2), page 953-958. IEEE Computer Society, (2007)The Destiny-class CyberCANOE - a surround screen, stereoscopic, cyber-enabled collaboration analysis navigation and observation environment., , , , , , , , and . ERVR, page 25-30. Society for Imaging Science and Technology, (2017)SAGE2: A new approach for data intensive collaboration using Scalable Resolution Shared Displays., , , , , , , , and . CollaborateCom, page 177-186. ICST / IEEE, (2014)Integration of Gesture Control with Large Display Environments Using SAGE2., , , , and . JCSSE, page 1-5. IEEE, (2018)Exploring Multiple Representations in Elementary School Science Education., , , and . VR, page 201-208. IEEE Computer Society, (2001)The NICE project: learning together in a virtual world., , , , , and . VRAIS, page 176-183. IEEE Computer Society, (1998)Vol-a-Tile - A Tool for Interactive Exploration of Large Volumetric Data on Scalable Tiled Displays., , , , , , , , and . IEEE Visualization, page 19. IEEE Computer Society, (2004)Virtual Great Barrier Reef: A Theoretical Approach Towards an Evolving, Interactive VR Environment Using a Distributed DOME and CAVE System., , , , , , and . Virtual Worlds, volume 1434 of Lecture Notes in Computer Science, page 323-336. Springer, (1998)