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Teaching Object-Oriented Software Engineering through Problem-Based Learning in the Context of Game Design.

, , and . CSEE&T, page 137-144. IEEE Computer Society, (2008)

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On teaching arrays with test-driven learning in WebIDE., and . ITiCSE, page 93-98. ACM, (2012)A Leveled Examination of Test-Driven Development Acceptance., and . ICSE, page 719-722. IEEE Computer Society, (2007)Test-driven learning: intrinsic integration of testing into the CS/SE curriculum., and . SIGCSE, page 254-258. ACM, (2006)Seeds of Evidence: Integrating Evidence-Based Software Engineering., and . CSEE&T, page 223-230. IEEE Computer Society, (2008)Mixed Approaches to CS0: Exploring Topic and Pedagogy Variance after Six Years of CS0., , , , , , , , and . SIGCSE, page 20-25. ACM, (2018)Towards traceable test-driven development., , and . TEFSE@ICSE, page 26-30. IEEE Computer Society, (2009)Improving first-year success and retention through interest-based CS0 courses., , , and . SIGCSE, page 589-594. ACM, (2012)Implications of integrating test-driven development into CS1/CS2 curricula., , and . SIGCSE, page 148-152. ACM, (2009)Teaching Object-Oriented Software Engineering through Problem-Based Learning in the Context of Game Design., , and . CSEE&T, page 137-144. IEEE Computer Society, (2008)From RS-232 to object request brokers: incremental object-oriented networking projects.. SIGCSE, page 41-44. ACM, (2001)