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In-game Residential Home Planning via Visual Context-aware Global Relation Learning.

, , , , , and . AAAI, page 336-343. AAAI Press, (2021)

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EmbedMask: Embedding Coupling for One-stage Instance Segmentation., , , , and . CoRR, (2019)Unsupervised Facial Action Unit Intensity Estimation via Differentiable Optimization., , , , , and . CoRR, (2020)Dynamic Future Net: Diversified Human Motion Generation., , , , and . ACM Multimedia, page 2131-2139. ACM, (2020)Unsupervised Image Generation with Infinite Generative Adversarial Networks., , , , and . ICCV, page 14264-14273. IEEE, (2021)PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF., , , , , and . CoRR, (2023)Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networks., , , , , , , , and . SIGGRAPH (Conference Paper Track), page 11:1-11:10. ACM, (2022)Understanding the vulnerability of skeleton-based Human Activity Recognition via black-box attack., , , , , , and . Pattern Recognit., (2024)ElastoGen: 4D Generative Elastodynamics., , , , , , , , , and 1 other author(s). CoRR, (2024)One-shot Face Reenactment Using Appearance Adaptive Normalization., , , , , , , and . CoRR, (2021)Recovering Functional Mechanical Assemblies from Raw Scans., , , , and . IEEE Trans. Vis. Comput. Graph., 24 (3): 1354-1367 (2018)