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Towards a Framework of Aesthetics in Sonic Interaction., , , , and . Audio Mostly Conference, page 109-115. ACM, (2023)Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes., and . Interact. Comput., 31 (3): 336-347 (2019)Sonification of an exoplanetary atmosphere., , and . Audio Mostly Conference, page 191-198. ACM, (2020)Effect of various spatial auditory cues on the perception of threat in a first-person shooter video game., and . Audio Mostly Conference, page 22-29. ACM, (2020)Embodied online dance learning objectives of CAROUSEL+., , , , , , , , , and 2 other author(s). VR Workshops, page 309-313. IEEE, (2021)Sonification of Planetary Orbits in Asteroid Belts., , and . Audio Mostly Conference, page 72-80. ACM, (2021)FASS: Firefighter Audio Safety Systems., and . Audio Mostly Conference, page 177-184. ACM, (2023)Evaluation of the Use of Real-time 3D Graphics to Augment Therapeutic Music Sessions for Young People on the Autism Spectrum., , and . ACM Trans. Access. Comput., 14 (1): 2:1-2:41 (2021)Manipulating Foley Footsteps and Character Realism to Influence Audience Perceptions of a 3D Animated Walk Cycle., and . Audio Mostly Conference, page 113-120. ACM, (2022)Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions., and . ASSETS, page 17:1-17:17. ACM, (2023)