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Swipeboard: a text entry technique for ultra-small interfaces that supports novice to expert transitions.

, , and . UIST, page 615-620. ACM, (2014)

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DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design., , , , and . UIST, page 401-414. ACM, (2017)XR Input Error Mediation for Hand-Based Input: Task and Context Influences a User's Preference., , , , , and . ISMAR, page 1006-1015. IEEE, (2023)Post-deployment usability: a survey of current practices., , , , and . CHI, page 2243-2246. ACM, (2011)TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing., , , and . CHI, page 2585-2594. ACM, (2011)PenLight: combining a mobile projector and a digital pen for dynamic visual overlay., , , , , , and . CHI, page 143-152. ACM, (2009)Supporting Subtlety with Deceptive Devices and Illusory Interactions., , , and . CHI, page 1489-1498. ACM, (2015)Creating principal 3D curves with digital tape drawing., , , , , and . CHI, page 121-128. ACM, (2002)Identifying Visualization Opportunities to Help Architects Manage the Complexity of Building Codes., , , , , and . IEEE Computer Graphics and Applications, 43 (6): 75-86 (November 2023)Making the field of computing more inclusive., , , , , , and . Commun. ACM, 60 (3): 50-59 (2017)AppMap: exploring user interface visualizations., , and . Graphics Interface, page 111-118. Canadian Human-Computer Communications Society, (2011)