the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free.
remake of the famous DOS-game "stunts". This DOS-game, which was released in the early 1990's, can be downloaded on several abandonware sites, e.g. the XTC site . It is a 3D racing game.
(pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX®/Linux® (X11), Microsoft® Windows®, and MacOS® X. FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL® and its built-in GLUT emulation.
a 3D simulation environment designed for the simulation of decentralized systems and artificial life. While the concept is similar to existing packages such as Swarm and StarLogo, the implementation, which simulates both continuous time and continuous 3D
allows the visualization, the drawing and the edition of small graphs, all the parts of the framework have been built in order to be able to visualize graphs having more than 1.000.000 elements.
a portable command-line driven interactive data and function plotting utility for UNIX, IBM OS/2, MS Windows, DOS, Macintosh, VMS, Atari and many other platforms.
an arcade action puzzle game where the objective is to get rid of all incoming balls by rearranging their order. Currently it includes 12 different levels and two modes of gameplay. The engine allows for easy custom level creation with unlimited number of paths, different speeds, ball-sizes, and rules.
software version control visualization, shows history as an animated tree with the root directory of the project at its centre. Directories appear as branches with files as leaves. Developers can be seen working on the tree at the times they contributed to the project.