protocol intended for use in networked roleplaying games, and provides a flexible and extensible means of communicating between the components of a game system. The protocol is transport independant, encoding independant and portable.
a free / freeware open source tool for 2-D game development. It is designed for the Windows 9x/DirectX platform, and targeted at people spanning a range of skill levels.
a cross-platform C++ framework for rapid AI development. Loom evolved out of the idea that in game development there is often the need for placeholder AI while an application is in initial development phases.
With hundreds of published titles, 3D GameStudio authoring suite for 2D, 3D realtime applications. It combines the C-Script programming language with a high-end 3D engine, a 2D engine, a physics engine, a level, terrain and model editor, etc...
a comprehensive system for designing realistic NPC AI for persistant worlds. It uses a meme metaphor to rationalize the "hows and whys" of NPC life. The Memetic AI Toolkit provides an artificial life designer with a host of tools, documentation, example c
an interpreted computer language originally designed for programming text adventure games. Its migration to the web now allows the author to create a much wider variety of graphical and non-graphical programs, all of which can be used online using nothing
a server for chess players to play against each other over the Internet. FICS supports tournaments, lectures, live game relays, chess variants (Suicide, Bughouse, Crazyhouse, Atomic) and lots more.
a 2D fighting game in the same style as Double Dragon and TMNT. Paintown is very extensible and comes with editors to help design new levels and animations.