BallDroppings is an addicting and noisy play-toy. It can also be seen as an emergence game. Alternatively this software can be taken seriously as an audio-visual performance instrument. Balls fall from the top of the screen and bounce off the lines you are drawing with the mouse. The balls make a percussive and melodic sound, whose pitch depends on how fast the ball is moving when it hits the line. This delightful application allows experimentation with sound and vision which will compound and intrigue you. Whether you are an adult or child, scientific brainbox or avid gamer. It doesn't have a plot, no heroine, no villain. It has no guns or alien beings. It is simply time to get creative, and those who are creative will love this.
Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is developed by artists and designers as an alternative to proprietary software tools in the same domain.
Build a virtual apartment and put it on your website. Work with friends to make a huge MMORPG. Share your puzzle game with friends. We have a vision: to let you build anything, and play everything, from anywhere. Eventually, anyway. We have to finish first.
Welcome to our website. OpenFrag is an open source project. Our target is to create an open source fps (first person shooter). Please check out the forums and other pages. We are always looking for new people to help us!
K. Sung, M. Panitz, S. Wallace, R. Anderson, и J. Nordlinger. SIGCSE '08: Proceedings of the 39th SIGCSE technical symposium on Computer science education, стр. 300--304. New York, NY, USA, ACM, (2008)
E. Sweedyk, M. deLaet, M. Slattery, и J. Kuffner. SIGCSE '05: Proceedings of the 36th SIGCSE technical symposium on Computer science education, стр. 256--257. New York, NY, USA, ACM, (2005)