A tutorial that teaches you everything it takes to render 3D graphics with the Vulkan API. It covers everything from Windows/Linux setup to rendering and debugging.
Nop Jiarathanakul online portfolio. I love making things, especially beautiful 3D applications. I like WebGL, shaders, three.js, typography, and indie rock. My background is in computer graphics, games, and animation.
M. Müller, J. Bender, N. Chentanez, und M. Macklin. Proceedings of the 9th International Conference on Motion in Games, Seite 55--60. New York, NY, USA, ACM, (2016)