A tutorial that teaches you everything it takes to render 3D graphics with the Vulkan API. It covers everything from Windows/Linux setup to rendering and debugging.
Nop Jiarathanakul online portfolio. I love making things, especially beautiful 3D applications. I like WebGL, shaders, three.js, typography, and indie rock. My background is in computer graphics, games, and animation.
M. Müller, J. Bender, N. Chentanez, и M. Macklin. Proceedings of the 9th International Conference on Motion in Games, стр. 55--60. New York, NY, USA, ACM, (2016)