My talk was on building an application that rescued princesses. The goal was to give interaction designers some insight into how game design might be applied to the domain of more utilitarian applications. The talk was recorded and should be up sometime this week. When it appears online, I'll link to the video from this post.
As the Wii continues to sell quite well month after month, analysts are becoming convinced that it's no fad. A new forecast from Merrill Lynch suggests that Nintendo's console will occupy around 30 percent of U.S. households by 2011, and even more in Japan.