Our mission in the Social Computing Group is to research and develop software that contributes to compelling and effective social interactions, with a focus on user-centered design processes and rapid prototyping. Our work includes the Sapphire project
SNARF was built around the notion that social network information that is already available to the computer system can be usefully reflected to the user: a message from a manager might be seen differently than a message from a stranger, for example. SNARF
Introduction to Slam The core concept behind Slam is a “Slam”, a group of people with whom you can exchange messages and photos. When you send a message in Slam, it is automatically sent to everyone in the group to which you sent it. For smartphone
In this work, we present visualizations of several aspects and scales of Usenet that combine to highlight the range of variation found in newsgroups. We examine variations within hierarchies, newsgroups, authors, and social networks. We find a remarkable.