the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free.
a 3D simulation environment designed for the simulation of decentralized systems and artificial life. While the concept is similar to existing packages such as Swarm and StarLogo, the implementation, which simulates both continuous time and continuous 3D
Two high-contrast eMagin SVGA 3D OLED Microdisplays deliver fluid full-motion video in more than 16.7 million colors. Driving the user’s experience is the highly responsive head-tracking system that provides a full 360-degree angle of view.
a system for interactively generating realistic 3D models of objects from video—models that might be inserted into a video game, a simulation environment, or another video sequence.
is short for Replicating Rapid-prototyper. It is a practical self-copying. Complete open-source instructions and plans are published on this website for zero cost and available to everyone so, if you want to make one yourself
the creator of Dynamic Motion Synthesis (DMS), a break-through in 3D character animation. Based on Oxford University research. Realtime Dynamic Animation Software
concept created by lone developer (Eskil Steenberg) bent on creating an entire massively multiplayer online world single-handedly, using procedural generation techniques that cause the game to build itself by starting with clever rules and exploring them
The free space simulation that lets you explore our universe in three dimensions. Celestia runs on Windows, Linux, and Mac OS X, providing photo-realistic, real-time, three-dimensional viewing of the solar system, the galaxy and the universe. It is an easy to use, freely-distributed, multi-platform, open source, software package which has become a valuable tool for astronomy education.
astrophysicist John Dubinski's self-published DVD containing his stunning supercomputer simulations of galactic evolution set to Bach music. "... Gravitas points clearly at ties between the ideas of Isaac Newton and the music of Bach. To do this with sounds and images that appeal to club kids and new music fans equally is a major achievement." - John Terauds, Toronto Star, March, 9 2006
an arcade action puzzle game where the objective is to get rid of all incoming balls by rearranging their order. Currently it includes 12 different levels and two modes of gameplay. The engine allows for easy custom level creation with unlimited number of paths, different speeds, ball-sizes, and rules.
software version control visualization, shows history as an animated tree with the root directory of the project at its centre. Directories appear as branches with files as leaves. Developers can be seen working on the tree at the times they contributed to the project.