a digital library of Internet sites and other cultural artifacts in digital form. Like a paper library, we provide free access to researchers, historians, scholars, and the general public.
provides free audiobooks from the public domain. Volunteers record chapters of books in the public domain and release the audio files back onto the net. The goal is to make all public domain books available as free audio books.
"a small Ruby book. It won’t crush you. It’s light as a feather (because I haven’t finished it yet—hehe). And there’s a reason this book will stay light: because Ruby is simple to learn."
We have licensed the latest generation text to speech voices to bring you classic audio books and other narrated content at a reasonable price. FREE! Our audio books have been edited for conversion from text to speech and we are sure you will be amazed
World’s largest eBook Consortia Housed in World eBook Library Multi-Terabyte server network is the world's largest digital archive of PDF eBooks and eDocuments. Our collection hosts more than 330,000+ PDF eBooks and eDocuments.
in the late 60's this book, written for Children, was pulled from all libraries by the government. It was said that the experiments and information contained herein were too dangerous for the general public.
Who among us hasn't been the victim of defective software? Those aren't defects that just crop up as people start using that software. No, it's a fact that on average software vendors know about 90 percent of the bugs in that software before selling it
This site provides a free physics textbook that tells the story of how it became possible, after 2500 years of exploration, to answer such questions. The book is written for the curious: it is entertaining, surprising and challenging on every page.
a Silicon Valley startup creating technology that makes it easy to share documents online. You can think of Scribd as a big online library where everyone can publish original content, including you! Publish Yourself Online
a book about the aesthetics of videogames — what they share with cinema, the history of painting, or literature; and what makes them different, in terms of form, psychology and semiotics. It was first published in 2000; this is the revised edition with
a compilation of Michael's writings on assembly language and graphics programming (including Dr. Dobb's Journal "Graphics Programming" column).Focus is on profiling and code testing, as well as performance optimization.
Cambridge University Press by Paul Taylor - Practical Foundations collects the methods of construction of the objects of twentieth century mathematics, teasing out the logical structure that underpins the informal way in which mathematicians actually do
collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign.
Based in part on over 3,000 newsgroup articles written by Python veteran Fredrik Lundh since 1995, this book provides brief descriptions and sample scripts for all standard modules in the Python 2.0 library.
By Steven M. LaValle, Presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics.
by Steven M. LaValle. Presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics.