modeling the 3D wikipedia puzzle ball
Hello blenderers! I am attempting to learn blender, and picked a project of modeling the puzzle ball logo for Wikipedia:
A metamodel is a precise definition of the constructs and rules needed for creating semantic models...an attempt at describing the world around us for a particular purpose.
"In Semantic Web languages, such as RDF and OWL, a property is a binary relation: it is used to link two individuals or an individual and a value. However, in some cases, the natural and convenient way to represent certain concepts is to use relations to link an individual to more than just one individual or value. These relations are called n-ary relations. For example, we may want to represent properties of a relation, such as our certainty about it, severity or strength of a relation, relevance of a relation, and so on. Another example is representing relations among multiple individuals, such as a buyer, a seller, and an object that was bought when describing a purchase of a book. This document presents ontology patterns for representing n-ary relations in RDF and OWL and discusses what users must consider when choosing these patterns."
Retired professional graphic and fine artist. Creating unique plastic models and dioramas using artistic talent, skills and web resources and writing a blog about my experiences.
A meta-programming approach to general data modeling.
Introduction
Meta-JB is a MetaClass/MetaObject layer providing generic access to model implementations, decoupling application logic from underlying implementation details, and allowing user interfaces (Swing, HTML, etc.) to be dynamically generated at runtime. By wrapping model implementations in MetaObject adapters, applications can interact with the model layer in a homogenous way.
Description
Meta-JB extends the Java Beans-based meta-programming concept to provide more generic access to object attributes and descriptions for any model object with an appropriate adapter. The descriptions of a class's properties (the MetaClass) and access to an object's attributes are decoupled from actual implementations by adapters implementing a Map-like name/value interface (the MetaObject). Because the thin framework is built on generic interfaces, it is not tied directly to real Java bean implementations and can also be used for anything that can access values by name. (Some examples are SQL result sets, HTTP request data, or simple hash maps.) Once a "class" has been described, the information can even be applied to different underlying implementations.
The MetaClass/MetaObject layer is a foundation for dynamically generating user-level access to application object models. Toolkits are provided for generating Swing GUIs at runtime or dynamically rendering objects as XML using the class descriptions. On the drawing board is support for generating HTML forms and views as well. Future development may also extend to a collaborative data access layer.
Das OKSIMO Projekt entwickelt einen Satz von Open Source Software Lösungen um tägliche Fragen und Aufgaben zu formalisieren, modellieren und simulieren.
Dienstleistungen
Das OKSIMO Team bietet auf Ihre Bedürfnisse zugeschittene Dienstleistungen. Erfahren Sie mehr über Unterstützung, Betreuungs- und Serviceoptionen für Ihr OKSIMO Projekt.
Model Library
Die Model Library ist eine durch das OKSIMO Team unterstützte Open Community um den freien Austausch von Wissens-Modellen für die OKSIMO Software Suite zu ermöglichen.
Projekt Informationen
Erfahren Sie mehr über das OKSIMO Projekt, aktuelle Entwicklungen, offene Fragen sowie unsere Benutzer- und Entwicklergemeinde.
Icon Models, Toronto has partnered up with Japanese Forza Models in an effort to broaden their business potential and to provide more opportunities for their models.
Visual Paradigm, with products Visual Paradigm for UML (VP-UML), Smart Development Environment (SDE) and DB Visual Architect (DB-VA), is a world-recognized company in UML modeling and CASE tool technologies. VP-UML is a UML modeling tool that supports UML 2.1 with the most intuitive and innovative visual modeling user interface. SDE is a division of VP-UML that is fully-integrated into leading IDEs, including Eclipse and Visual Studio, to provide sophisticated code model synchronization capabilities. DB-VA is a single, easy-to-use object-relational mapping (ORM) environment which acts as a bridge between object model, data model and relational model.
This study guide should provide you with a solid foundation for creating your own models. It is designed to be done in conjunction with Learning Lab 6, which provides a detailed lab for starting with an idea and ending up with a completed original model, although if you are new to NetLogo, you are probably better offer completing the earlier Learning Labs first as Lab 6 is more advanced.
The NetLogo User’s Manual provides a lot of good resources for learning NetLogo. These tutorials build upon many of them, drawing from the Programming Guide, and expanding on important concepts.
Strictly spoken it's a piece of software, simulating the Solar System's bodies in 3D on your Windows or Linux PC (will work in most *NIX's as well). In difference to quite a few other programs it does so in realtime. Meaning you can view all the planets, moons and spaceships move along their paths, trace them, follow them, orbit them and even control them (time and spaceship contol). And you won't have to fight your way through hordes of green, slimey and one-eyed aliens for that ;-)
Software for constructing and reflecting on diagrams of one's ideas
Belvedere 4.1 is designed to help support problem-based collaborative learning scenarios with concept and evidence moodels, and provides multiple representational views (tables and graphs) on those models.
Belvedere was originally intended to help secondary school students learn critical inquiry skills that they can apply in everyday life as well as in science, but can be adopted to other applications as well.
This article presents a model for describing the architecture of software-intensive systems, based on the useof multiple, concurrent views. This use of multiple views allows to address separately the concerns of thevarious ‘stakeholders’ of the architecture: end-user, developers, systems engineers, project managers, etc.,and to handle separately the functional and non functional requirements. Each of the five views is described,together with a notation to capture it. The views are designed using an architecture-centered, scenario-driven, iterative development process.
XCase is a case tool for conceptual modeling of XML data based on MDA as it separates the conceptual modeling process to two levels: Platform-Independent and Platform-Specific Model. From each PSM diagram you can derive an XML schema describing a data view.
Visuelle Modelle machen komplexe Systeme und Abläufe erfassbar. Modelle helfen Zusammenhänge darzustellen. Aber Modelle sind viel mehr als Bilder.
Visual Paradigm Suite ist die umfassende Umgebung für Modellierung und Softwareentwicklung. Sie unterstützt alle aktuellen Standardnotationen - UML 2.1, BPMN, SysML, ER-Diagramme und andere.
Vergleichbar mit BPMS werden nicht alle Anwender diese komplexe Funktionalität eines BRMS in gleichem Umfang nutzen. Entscheiden für einen Einsatz eines komplexen Management von Geschäftsregeln ist die Komplexitiät der Regeln. Grundsätzlich entscheidend für den Einsatz von regelbasierten Prozessen ist ja immer noch, wieviele Prozesse automatisierte werden können/müssen, wie komplex diese Prozesse sind und wie “teuer” es ein Unternehmen kommt, diese Prozesse nicht zu automatisieren. Entscheidend für den Einsatz eines ausgewachsenen BRMS ist deshalb immer noch, wie schnell ein Unternehmen auf Veränderungen am Markt reagieren können muss, wie agil ein Unternehmen sein muss.
Have you ever evolved your metamodel in EMF and your models were no longer valid afterwards? Or have you avoided to evolve your metamodel in order not to invalidate your models? Or have you even deteriorated your metamodel so that it remains downwards compatible to previous versions in order to avoid these problems?
This site introduces COPE, a tool based on EMF that eases the migration of models in response to an evolving metamodel. COPE explicitly records the history of the metamodel as a sequence of changes and allows to attach information of how to migrate models (which is referred to as coupled evolution). The attached information can be used to automatically migrate models to the new version of the metamodel. COPE even goes one step further and allows to reuse combinations of metamodel adaptation and model migration steps across metamodels.
In order not to disturb EMF users in their habits, COPE seamlessly integrates into the Ecore editor. A demonstration of the tool in action can be looked at here. It is planned to contribute COPE to the Eclipse community.
Many resources - books, magazine articles, and web sites - focus on how to work with the artifacts of the Unified Modeling Language (UML) as well as other modeling techniques. These resources introduce you to various modeling artifacts, describe a methodology for applying the artifacts in practice, or describe how to apply patterns and strategies for creating better models. Unfortunately few of these resources touch on the subject of style and when they do they rarely devote little space to it. This includes my own book, The Object Primer 3/e, which provides an excellent overview of UML artifacts (as well as a few others because the UML isn't sufficient for real-world development) and how to take them all the way to Java code and a relational database on the back end.
I joined the EVASION team in september 2006 in order to work on real time rendering of natural landscapes as a whole. I'm interested in the animation and realistic rendering of terrain, atmosphere, ocean, vegetation, rivers, clouds, etc. I'm looking for real-time and scalable algorithms allowing users to navigate freely anywhere in very large landscapes (up to whole planets), from ground to space, without visible transitions.
M. A, F. Fracchia, and H. Mueller. WPC '97: Proceedings of the 5th International Workshop on Program Comprehension (WPC '97), Washington, DC, USA, IEEE Computer Society, (1997)
S. Abiteboul, O. Greenshpan, and T. Milo. WIDM '08: Proceeding of the 10th ACM workshop on Web information and data management, page 87-94. New York, NY, USA, ACM, (2008)
S. Ajitha, T. Kumar, D. Geetha, and K. Kanth. 2010 International Conference on Industrial and Information Systems (ICIIS), page 372--376. IEEE, (August 2010)