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Motion-Based Educational Games: Using Multi-Modal Data to Predict Player's Performance., , , и . CoG, стр. 17-24. IEEE, (2020)Multimodal AI Agent to Support Students' Motion-Based Educational Game Play., , и . MAIED@AIED, том 2902 из CEUR Workshop Proceedings, стр. 103-112. CEUR-WS.org, (2021)TetRotation: Utilising Multimodal Analytics and Gestural Interaction to Nurture Mental Rotation Skills.. TEI, стр. 715-718. ACM, (2019)Using sensing technologies to explain children's self-representation in motion-based educational games., , , , и . IDC, стр. 541-555. ACM, (2020)Keep Calm and Do Not Carry-Forward: Toward Sensor-Data Driven AI Agent to Enhance Human Learning., , и . Frontiers Artif. Intell., (2021)Children's Play and Problem Solving in Motion-Based Educational Games: Synergies between Human Annotations and Multi-Modal Data., , , , и . IDC, стр. 408-420. ACM, (2021)Using Multimodal Learning Analytics to Explore how Children Experience Educational Motion-Based Touchless Games., , и . CrossMMLA@LAK, том 2610 из CEUR Workshop Proceedings, стр. 34-39. CEUR-WS.org, (2020)Multimodal Teacher Dashboards: Challenges and Opportunities of Enhancing Teacher Insights Through a Case Study., , и . IEEE Trans. Learn. Technol., (2024)Investigating gaze interaction to support children's gameplay., , , , , , и . Int. J. Child Comput. Interact., (2021)Sensing-Based Analytics in Education: The Rise of Multimodal Data Enabled Learning Systems., , и . IT Prof., 23 (6): 31-38 (2021)