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Error and Complexity of Random Walk Monte Carlo Radiosity.. IEEE Trans. Vis. Comput. Graph., 3 (1): 23-38 (1997)Fast, Realistic Lighting for Video Games., , , and . IEEE Computer Graphics and Applications, 23 (3): 54-64 (2003)Viewpoint Entropy: A New Tool for Obtaining Good Views of Molecules., , , and . VisSym, page 183-188. Eurographics Association, (2002)Information Theory Tools for Scene Discretization., , , and . Rendering Techniques, page 95-106. Springer, (1999)Global Monte Carlo. A Progressive Solution., , and . Rendering Techniques, page 231-239. Springer, (1995)Optimal ray shooting in Monte Carlo radiosity., , , , and . Comput. Graph., 26 (2): 351-354 (2002)Reusing Frames in Camera Animation., , and . Journal of WSCG, 14 (1-3): 97-104 (2006)Multiple importance sampling revisited: breaking the bounds., , and . EURASIP J. Adv. Signal Process., (2018)Serious games for health., , , and . Entertain. Comput., 4 (4): 231-247 (2013)An Arduino-based device for visually impaired people to play videogames., , and . Multim. Tools Appl., 77 (15): 19591-19613 (2018)