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Другие публикации лиц с тем же именем

Sound Algorithms in Imperfect Information Games., , , , , и . AAMAS, стр. 1674-1676. ACM, (2021)DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker., , , , , , , , , и . CoRR, (2017)Sound Search in Imperfect Information Games., , , , , и . CoRR, (2020)Automatic Public State Space Abstraction in Imperfect Information Games., , , и . AAAI Workshop: Computer Poker and Imperfect Information, том WS-15-07 из AAAI Technical Report, AAAI Press, (2015)Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games using Baselines., , , , , и . CoRR, (2018)Player of Games., , , , , , , , , и 3 other автор(ы). CoRR, (2021)Revisiting CFR+ and Alternating Updates., , и . J. Artif. Intell. Res., (2019)AIVAT: A New Variance Reduction Technique for Agent Evaluation in Imperfect Information Games., , , и . AAAI Workshops, том WS-17 из AAAI Technical Report, AAAI Press, (2017)AIVAT: A New Variance Reduction Technique for Agent Evaluation in Imperfect Information Games., , , и . CoRR, (2016)Revisiting CFR+ and Alternating Updates., , и . CoRR, (2018)