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Другие публикации лиц с тем же именем

A Cognitivist Theory of Affordances for Games., и . DiGRA Conference, Digital Games Research Association, (2013)A Knowledge Representation that Models Memory in Narrative Comprehension., и . AAAI, стр. 3098-3099. AAAI Press, (2014)Toward Combining Domain Theory and Recipes in Plan Recognition., и . AAAI Workshops, том WS-17 из AAAI Technical Report, AAAI Press, (2017)Cognitively-Grounded Procedural Content Generation.. AAAI Workshops, том WS-17 из AAAI Technical Report, AAAI Press, (2017)The Mimesis Effect: The Effect of Roles on Player Choice in Interactive Narrative Role-Playing Games., , , и . CHI, стр. 3438-3449. ACM, (2016)Foreseeing Meaningful Choices., , , , , и . AIIDE, AAAI, (2014)Generating Abstract Comics., и . ICIDS, том 10045 из Lecture Notes in Computer Science, стр. 168-175. (2016)Blue Sky Ideas in Artificial Intelligence Education from the EAAI 2017 New and Future AI Educator Program., , , , , , , , , и 1 other автор(ы). CoRR, (2017)Blue sky ideas in artificial intelligence education from the EAAI 2017 new and future AI educator program., , , , , , , , , и 1 other автор(ы). AI Matters, 3 (4): 23-31 (2018)Symbolic Plan Recognition in Interactive Narrative Environments., и . INT/SBG@AIIDE, том WS-15-22 из AAAI Workshops, стр. 16-22. AAAI Press, (2015)