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Characters with Character.. IBERAMIA, volume 5290 of Lecture Notes in Computer Science, page 223-232. Springer, (2008)Hand in Hand - Maths and Storytelling Together in an Educational Game., , and . ICAART (2), page 335-338. SciTePress, (2012)Roadmap for the Development of EnLang4All: A Video Game for Learning English., , and . Multimodal Technol. Interact., 7 (2): 17 (February 2023)Narrative Learning Environments., , , , and . AIED, volume 158 of Frontiers in Artificial Intelligence and Applications, page 720. IOS Press, (2007)Evaluating the Impact of Gamification on the Online Shop of a Game Server: A Comparison between the Portuguese and North American Contexts., , and . Informatics, 10 (2): 36 (2023)Maths4Kids: telling stories with Maths., , and . FDG, page 4:1-4:6. ACM, (2010)The Child in Charge: The Case of Child-participatory Design of an Environmental Sustainability Serious Game., , and . IDC, page 485-491. ACM, (2022)Maths goes to play …. (2006)From 7 to 77 - I Teach You and You Teach Me!, and . ICAART (2), page 587-591. SciTePress, (2013)How Can We Be Serious in a Game?, , , , and . AAAI Fall Symposium: Intelligent Narrative Technologies, volume FS-07-05 of AAAI Technical Report, page 25-28. AAAI Press, (2007)