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Two Body Problem: Collaborative Visual Task Completion., , , , , , , and . CVPR, page 6689-6699. Computer Vision Foundation / IEEE, (2019)Webly Supervised Concept Expansion for General Purpose Vision Models., , , , , and . ECCV (36), volume 13696 of Lecture Notes in Computer Science, page 662-681. Springer, (2022)CORA: Benchmarks, Baselines, and Metrics as a Platform for Continual Reinforcement Learning Agents., , , , and . CoRR, (2021)Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text., , , , , , , , , and 6 other author(s). EMNLP (1), page 1864-1886. Association for Computational Linguistics, (2021)Learning Generalizable Visual Representations via Interactive Gameplay., , , , , , , , , and . ICLR, OpenReview.net, (2021)CORA: Benchmarks, Baselines, and Metrics as a Platform for Continual Reinforcement Learning Agents., , , , and . CoLLAs, volume 199 of Proceedings of Machine Learning Research, page 705-743. PMLR, (2022)RoboTHOR: An Open Simulation-to-Real Embodied AI Platform., , , , , , , , , and 3 other author(s). CVPR, page 3161-3171. Computer Vision Foundation / IEEE, (2020)Artificial Agents Learn Flexible Visual Representations by Playing a Hiding Game., , , , , , , and . CoRR, (2019)A Cordial Sync: Going Beyond Marginal Policies for Multi-agent Embodied Tasks., , , , , , and . ECCV (5), volume 12350 of Lecture Notes in Computer Science, page 471-490. Springer, (2020)ProcTHOR: Large-Scale Embodied AI Using Procedural Generation., , , , , , , , , and 1 other author(s). CoRR, (2022)