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Monte Carlo Continual Resolving for Online Strategy Computation in Imperfect Information Games., , and . CoRR, (2018)Problems with the EFG formalism: a solution attempt using observations., and . CoRR, (2019)An Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games., , and . IJCAI, page 936-942. ijcai.org, (2017)Dinkelbach-Type Algorithm for Computing Quantal Stackelberg Equilibrium., , , and . IJCAI, page 246-253. ijcai.org, (2020)Scheduled for July 2020, Yokohama, Japan, postponed due to the Corona pandemic..Avast-CTU Public CAPE Dataset., , , , , , and . CoRR, (2022)Complexity and Algorithms for Exploiting Quantal Opponents in Large Two-Player Games., , , and . CoRR, (2020)DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker., , , , , , , , , and . CoRR, (2017)Fast Algorithms for Poker Require Modelling it as a Sequential Bayesian Game., , , , and . CoRR, (2021)Double-oracle algorithm for computing an exact nash equilibrium in zero-sum extensive-form games., , , , and . AAMAS, page 335-342. IFAAMAS, (2013)Classification with Costly Features Using Deep Reinforcement Learning., , and . AAAI, page 3959-3966. AAAI Press, (2019)