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Crafting sustainability: approaching wicked environmental problems through high-low tech practice.

, and . Digit. Creativity, 26 (1): 65-81 (2015)

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An artifcial life approach to studying niche differentiation in soundscape ecology., , and . CoRR, (2019)An artificial life approach to studying niche differentiation in soundscape ecology., , and . ALIFE, page 52-59. MIT Press, (2019)The EMPATHY MACHINE., , , and . SMC, page 2265-2271. IEEE, (2012)Crafting sustainability: approaching wicked environmental problems through high-low tech practice., and . Digit. Creativity, 26 (1): 65-81 (2015)The Empathy Machine - Generated Music to Augment Empathic Interactions., , , and . ICEC, volume 7522 of Lecture Notes in Computer Science, page 461-464. Springer, (2012)Clustering sensory inputs using NeuroEvolution of augmenting topologies.. GECCO (Companion), page 161-162. ACM, (2018)Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne., , , , and . CoRR, (2022)Adapting to a changing environment: Simulating the effects of noise on animal sonification., and . ALIFE, page 687-695. MIT Press, (2020)Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne., , , , , and . CHI PLAY, page 133-139. ACM, (2022)Improving Object Detection in Art Images Using Only Style Transfer., , and . IJCNN, page 1-8. IEEE, (2021)