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An artificial life approach to studying niche differentiation in soundscape ecology., , и . ALIFE, стр. 52-59. MIT Press, (2019)An artifcial life approach to studying niche differentiation in soundscape ecology., , и . CoRR, (2019)The EMPATHY MACHINE., , , и . SMC, стр. 2265-2271. IEEE, (2012)Crafting sustainability: approaching wicked environmental problems through high-low tech practice., и . Digit. Creativity, 26 (1): 65-81 (2015)The Empathy Machine - Generated Music to Augment Empathic Interactions., , , и . ICEC, том 7522 из Lecture Notes in Computer Science, стр. 461-464. Springer, (2012)Clustering sensory inputs using NeuroEvolution of augmenting topologies.. GECCO (Companion), стр. 161-162. ACM, (2018)Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne., , , , и . CoRR, (2022)Improving Object Detection in Art Images Using Only Style Transfer., , и . IJCNN, стр. 1-8. IEEE, (2021)Adapting to a changing environment: Simulating the effects of noise on animal sonification., и . ALIFE, стр. 687-695. MIT Press, (2020)Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne., , , , , и . CHI PLAY, стр. 133-139. ACM, (2022)