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An Augmented Reality Solution for the Positive Behaviour Intervention and Support.

, , , , , , , , , , , and . EuroXR, volume 13484 of Lecture Notes in Computer Science, page 206-212. Springer, (2022)

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The effects of computer-based virtual learning environments on nursing students' mathematical learning in medication processes., , , and . Res. Pract. Technol. Enhanc. Learn., 16 (1): 1-21 (2021)An Augmented Reality Solution for the Positive Behaviour Intervention and Support., , , , , , , , , and 2 other author(s). EuroXR, volume 13484 of Lecture Notes in Computer Science, page 206-212. Springer, (2022)Learning through VR gaming with virtual pink dolphins for children with ASD., , , , , and . Interact. Learn. Environ., 26 (6): 718-729 (2018)Collaborative Augmented Reality Tools for Behavioral Lessons., , , , , , , , , and 2 other author(s). ICL (1), volume 633 of Lecture Notes in Networks and Systems, page 102-109. Springer, (2022)Nursing students' satisfaction with the instructional design of a computer-based virtual learning environment for mathematical medication learning., , , and . Interact. Learn. Environ., 31 (10): 7392-7407 (December 2023)The ARETE Ecosystem for the Creation and Delivery of Open Augmented Reality Educational Resources: The PBIS Case Study., , , , , , , , , and 6 other author(s). HELMeTO, volume 1779 of Communications in Computer and Information Science, page 760-775. Springer, (2022)