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Omnidirectional image capture on mobile devices for fast automatic generation of 2.5D indoor maps.

, , , , and . WACV, page 1-9. IEEE Computer Society, (2016)

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Wide Area Camera Localization., , and . ICIAP (1), volume 8156 of Lecture Notes in Computer Science, page 320-329. Springer, (2013)Scale Space Graph Representation and Kernel Matching for Non Rigid and Textured 3D Shape Retrieval., and . IEEE Trans. Pattern Anal. Mach. Intell., 38 (6): 1258-1271 (2016)Fast Metric Acquisition with Mobile Devices., , , , and . VMV, Eurographics Association, (2016)Shape Retrieval of Non-Rigid 3D Human Models., , , , , , , , , and 18 other author(s). 3DOR@Eurographics, page 101-110. Eurographics Association, (2014)Solving the PnP Problem with Anisotropic Orthogonal Procrustes Analysis., , and . 3DIMPVT, page 262-269. IEEE Computer Society, (2012)The Electrodermal Activity of Player Experience in Virtual Reality Games: An Extended Evaluation of the Phasic Component., , and . VISIGRAPP (Revised Selected Papers), volume 1815 of Communications in Computer and Information Science, page 203-221. Springer, (2022)Label transfer exploiting three-dimensional structure for semantic segmentation., , and . MIRAGE, page 16:1-16:7. ACM, (2013)Retrieval and classification methods for textured 3D models: a comparative study., , , , , , , , , and 3 other author(s). Vis. Comput., 32 (2): 217-241 (2016)HINTS: Human-Centered Intelligent Realities., , , , , , , , , and 6 other author(s). SAIS, volume 199 of Linköping Electronic Conference Proceedings, page 9-17. Linköping University Electronic Press, (2023)Possibilities and Challenges of Portraying Cultural Heritage Artefacts using Augmented Reality: the Mjällby Crucifix Case Study., , , and . GCH, page 81. Eurographics Association, (2020)