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Evaluation of Presence in Virtual Environments: Haptic Vest and User's Haptic Skills., , , and . IEEE Access, (2018)Low-Complexity Demapping Algorithm for Two-Dimensional Non-Uniform Constellations., , and . IEEE Trans. Broadcast., 62 (2): 375-383 (2016)Multicast and Unicast Superposition Transmission in MIMO OFDMA Systems With Statistical CSIT., and . IEEE Trans. Broadcast., 70 (1): 26-41 (March 2024)Physical Layer Performance Evaluation of LTE-Advanced Pro Broadcast and ATSC 3.0 Systems., , , , , , , and . IEEE Trans. Broadcast., 65 (3): 477-488 (2019)Combined Time, Frequency and Space Diversity in DVB-NGH., , , and . IEEE Trans. Broadcast., 59 (4): 674-684 (2013)Pioneering Studies on LTE eMBMS: Towards 5G Point - to-Multipoint Transmissions., , , , , , , , and . SAM, page 1-4. IEEE, (2018)Social Navigation in a Cognitive Architecture Using Dynamic Proxemic Zones., , , , and . Sensors, 19 (23): 5189 (2019)A MIMO-Channel-Precoding Scheme for Next Generation Terrestrial Broadcast TV Systems., , , , and . IEEE Trans. Broadcast., 61 (3): 445-456 (2015)Transmit Diversity Code Filter Sets (TDCFSs), an MISO Antenna Frequency Predistortion Scheme for ATSC 3.0., , , and . IEEE Trans. Broadcast., 62 (1): 271-280 (2016)Correction to "Evaluation of Presence in Virtual Environments: Haptic Vest and User's Haptic Skills"., , , and . IEEE Access, (2020)