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From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization., , , , , , , , , and 3 other author(s). ICML, volume 139 of Proceedings of Machine Learning Research, page 8525-8535. PMLR, (2021)OpenSpiel: A Framework for Reinforcement Learning in Games., , , , , , , , , and 17 other author(s). CoRR, (2019)Learning of Manipulation Behaviour by Demonstration using Genetic Programming. GECCO 2003: Proceedings of the Bird of a Feather Workshops, Genetic and Evolutionary Computation Conference, page 268--271. Chigaco, AAAI, (11 July 2003)Fast computation of Nash Equilibria in Imperfect Information Games., , , , , , , , , and 3 other author(s). ICML, volume 119 of Proceedings of Machine Learning Research, page 7119-7129. PMLR, (2020)The evolutionary language game: An orthogonal approach, , , and . Journal of Theoretical Biology, 235 (4): 566-582 (August 2005)Game Plan: What AI can do for Football, and What Football can do for AI., , , , , , , , , and 26 other author(s). J. Artif. Intell. Res., (2021)Navigating the Landscape of Games., , , , , , , , , and 2 other author(s). CoRR, (2020)Towards a Common Lexicon in The Naming Game: The Dynamics of Synonymy Reduction., and . BNAIC, page 112-119. Koninklijke Vlaamse Academie van Belie voor Wetenschappen en Kunsten, (2005)Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning., , , , , , , , , and 24 other author(s). CoRR, (2022)Developing, evaluating and scaling learning agents in multi-agent environments., , , , , , , , , and 17 other author(s). AI Commun., 35 (4): 271-284 (2022)