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Sound Search in Imperfect Information Games., , , , , и . CoRR, (2020)Memory-Based Heuristics for Explicit State Spaces, , , , и . IJCAI, стр. 609-614. (2009)CFR-D: Solving Imperfect Information Games Using Decomposition, и . CoRR, (2013)Revisiting CFR+ and Alternating Updates., , и . CoRR, (2018)From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization., , , , , , , , , и 3 other автор(ы). CoRR, (2020)Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games Using Baselines., , , , , и . AAAI, стр. 2157-2164. AAAI Press, (2019)AIVAT: A New Variance Reduction Technique for Agent Evaluation in Imperfect Information Games., , , , и . AAAI, стр. 949-956. AAAI Press, (2018)Finding Optimal Abstract Strategies in Extensive-Form Games., , , и . AAAI, стр. 1371-1379. AAAI Press, (2012)Generalized Sampling and Variance in Counterfactual Regret Minimization., , , , и . AAAI, стр. 1355-1361. AAAI Press, (2012)A New Algorithm for Generating Equilibria in Massive Zero-Sum Games., , и . AAAI, стр. 788-794. AAAI Press, (2007)