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The experience of enchantment in human-computer interaction.

, , , and . Pers. Ubiquitous Comput., 10 (6): 369-378 (2006)

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Social Media As a Resource for Understanding Security Experiences: A Qualitative Analysis of #Password Tweets., , , , , and . SOUPS, page 141-150. USENIX Association, (2015)The politics and aesthetics of participatory HCI., and . Interactions, 22 (6): 26-31 (2015)Text-Based On-Line Conferencing: A Conceptual and Empirical Analysis Using a Minimal Prototype., , , , , and . Human-Computer Interaction, 8 (2): 147-183 (1993)Editorial., , and . Personal and Ubiquitous Computing, 12 (5): 343-346 (2008)The paradox of understanding work for design.. Int. J. Hum. Comput. Stud., 53 (1): 197-219 (2000)The Struggle for Recognition in Advanced Dementia: Implications for Experience-Centered Design., , and . ACM Trans. Comput. Hum. Interact., 26 (6): 40:1-40:29 (2019)Special topic: Designing for and with vulnerable people., , , , and . Interactions, 21 (1): 44-46 (2014)Connected sustainability: connecting sustainability-driven, grass-roots communities through technology., , , , , and . C&T, page 161-163. ACM, (2015)Reflective HCI: articulating an agenda for critical practice., , and . CHI Extended Abstracts, page 1683-1686. ACM, (2006)Making the Invisible Visible: Design to Support the Documentation of Participatory Arts Experiences., , , , , and . CHI, page 2583-2592. ACM, (2015)