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A Robust Billboard-based Free-viewpoint Video Synthesizing Algorithm for Sports Scenes., , , , , и . CoRR, (2019)Fast Plane-Based Free-viewpoint Synthesis for Real-time Live Streaming., , , , и . VCIP, стр. 1-4. IEEE, (2018)Graph-Based Point Cloud Denoising Using Shape-Aware Consistency For Free-Viewpoint Video., , , , , и . ICASSP, стр. 4663-4667. IEEE, (2022)SCP: Spherical-Coordinate-based Learned Point Cloud Compression., , , , , , и . CoRR, (2023)Fast camera self-calibration for synthesizing Free Viewpoint soccer Video., , , , , и . ICASSP, стр. 1612-1616. IEEE, (2017)Graph-based Deep Learning Analysis and Instance Selection., , и . MMSP, стр. 1-6. IEEE, (2020)Fractional Motion Estimation for Point Cloud Compression., , , , и . DCC, стр. 369-378. IEEE, (2022)Color Animated Full-parallax High-definition Computer-generated Hologram., , , и . SIGGRAPH Asia Posters, стр. 52:1-52:2. ACM, (2022)Toward Real-Time Delivery of Immersive Sports Content., , , , и . IEEE Multim., 25 (2): 61-70 (2018)Point Cloud Attribute Compression Via Chroma Subsampling., , , , и . ICASSP, стр. 2579-2583. IEEE, (2022)